

why is this not COMMON knowledge? How come I have never ran into this explanation the entire time I been struggling to optimize my game as much as possible? So I did more digging and I finally found the last piece of the puzzle (I ran experiments on multiple PCs and laptops)Īnd I found it.

IT NEEDS TO BE 60 FPS! THIS SHOULD NOT BE SO DIFFICULT! There was be something else I am missing! I felt I was close to something. Even though performance increased more than 2x something still bothered me a lot. :: IMPORTANT :: However, even though the computers started running games 2x better with the NW.js update (Powerful computers initially ran my game at 15-25 FPS was now running my game at 55-60 FPS), this was not enough for me.

The first discovery, a super easy and fast way to upgrade the NW.js of RPG Maker MV to make games run 2x better (Link below)!

and I always ran across explanations that made me understand the complexity of game engines for sure (people saying that 2d game engines are still so complex as justification for poor performance, etc), but still, I was never fully satisfied, I never felt like I found a good reason for RPG Maker MV games running so poorly.Īfter doing my best to create the very best/optimized game I could make, I just accepted the fact that the RPG Maker MV engine is poorly optimized, and I just had to live with it.Īll of this changed once I made a huge discovery which quickly lead to a second huge discovery! OMG!! I looked for answers, (I looked for the entire 5 years it took to create Killer Gin on MV). It has never made sense to me, and this has really bothered me because I really wanted my game to run well (since its a commercial game)! How could anyone take me seriously as a video game developer if I had a hard time optimizing a simple 2d game? Is the RPG Maker Engine really that poorly optimized? How can these simple 2d graphics bog down powerful computers?! How come powerful Gaming PCs/Laptops that can run triple A Games like WOW (old I know), Just Cause 4, and Assassins Creed well (in 4k) somehow, for some awful reason, have a very difficult time running RPG Maker MV games? This is my SECOND big discovery, my first discovery being "Massively improving RPG Maker Game performance by updating the NW.js" (Link below) The reason why I am creating this thread is because I feel this is a VERY important aspect of RPG Maker games that is overlooked by most devs and players alike.
